(Main Hand): Arcane Wind instead summons a tornado that moves in a line, and increases maximum charges by one.Hold the skill to charge up, increasing damage knockback, and range. Unleashes a gust of wind that deals damage and knocks back enemies. For more information about Wizard Legendary Powers, please see the following guide: It also lists a description of the ability, cooldown, and what (if any) Legendary Powers are available that modify the skill. This lists the Wizard skills you will be awarded as you level up, in order of when the ability unlocks. (Main Hand): Electrocute strikes three additional targets.: Enhances damage and allows movement while casting, as well as hitting additional targets.Lightning arcs from your fingers, dealing damage the the first enemy struck, and chaining to three more enemies for 30% as much damage : enhances Magic Missile with Frost, increasing damage and slowing affected enemies with chill.Launch a missile of magical energy, dealing single target damage. Wizard Legendary Powers in Diablo Immortal Primary Attacks have available Legendary Powers that enhance their effectiveness. Using your Primary Attack also charges your Ultimate bar, which when full can be unleashed to supercharge your Primary Attack for 12 seconds. These will be your main damage-dealing abilities. Recommended Wizard Builds in Diablo ImmortalĮach class receives two Primary Attacks, one available from level 1 and the second unlocking at level 34.
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